Don't Starve More Inventory Slots

Don't Starve More Inventory Slots Rating: 4,5/5 89 reviews

I'M NOT ADDICTED! YOU'RE ADDICTED! Thanks for watching! To Those Who Make It Possible: Skyler (SkyGuy101) II Darktail11 Become a Channel Member: https://www.

  1. The channel began by creating mod spotlights for the game Don't Starve, but eventually changed its focus to focus more on cooperative let's plays and series of first impressions and reviews.
  2. #1: Maximizing your equip slots So your don't starve character has a total of 3 slots, being body, helmet, handheld. Depending on conditions, you may have to fill in certain requirements using those 3 slots to ensure efficiency at the task at hand. Conditions are presented depending on the state of the game you are in.
  3. Wearable items will 'remember' their inventory slot - Snurtle Shell Armour - if you are hiding there for more than 5 seconds, enemies will stop attacking you - plants will not grow in places where they could not grow in real life - Iceboxes can be set close to one another.


You would think that playing Don’t Starve with friends would make things easier, wouldn’t you? NOPE. With Don’t Starve Together (DST), what used to be a knife-edge survival game where every second counts quickly becomes a knife-edge baby-sitting survival game where every second counts but you’re also stopping every three minutes to explain to someone why they should please stop eating all the monster jerky.

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Monster jerky makes you insane and then you hallucinate monsters and then you die and I have yet another of your corpses lying in the middle of the camp.

It’s not the newbie’s fault, obviously. The release of DST has drawn a whole new audience; sociable people who enjoy playing games together with friends. Sociable people. And unfortunately, there’s no tutorial and no way to leave permanent messages in the world, making it very difficult for new people to learn without active support.

So, if you’re one of those people who is a complete beginner with Don’t Starve Together, here are a few tips for you. I’m assuming that at least one person on the server has some idea of what they’re doing and has created the basics.

View at full size for a quick primer on basic camp objects.

The Essentials

Get basic survival gear. You’ll need twigs from saplings and flint, which is often lying on the ground. If you can’t see any nearby, press Y for the world chat and ask, as the area around the portal may have been completely scavenged.

Make an axe. Make a torch. Cut down trees for logs, grab some grass and always carry around enough to make a fire. Next, you’ll want a spear for basic defense and a straw or log suit for armour.

Gather and collect. No matter how inexperienced you are, there is always something useful you can do near the camp. Cut down large trees. Plant pine cones to make more trees. Get manure from the beefalo and bring it to camp. Refine some (but not all) logs into boards because they burn longer and brighter on the campfire. Refine some (but not all) grass into rope. Build traps out of twigs and grass to catch spiders or rabbits. Harvest rabbits and spiders from traps and hang their meat on the drying racks or put them in the fridge. Grill monster meat over the fire and feed it to a bird for eggs. It takes a lot of work to feed a camp.

Don’t eat simple food. I mean, sure, cook a carrot over the fire and shove it in your face if you’re one the verge of starving. But if you want to fill your hunger meter, cook food in the Crock Pot as you get a much better stats boost from it. There should be one near the campfire. Two of the best simple recipes are Meatballs (one large meat and three veg or three morsels and a veg) and Bacon and Eggs (one large meat, one small meat, two eggs).

Don’t eat Monster Meat. Seriously, that stuff is bad. You can use it as a single large meat in the crock pot but never use more than one or you have a 50% chance of creating Monster Lasagna which is also nasty and a waste of good ingredients.

Further Reading

New build recipes come from machines. You might see a science machine and an alchemy engine in the camp. Stand near them and your menu on the left will show new objects that you can create. You’ll need to be near the machine to prototype the first, but then you can make them from anywhere in the world.

MoreBuild/plant near the lightning rod: Every camp needs one or you run the risk of something crucial being struck by lightning and burned to the ground. Build within about 2 screen-widths of the rod.Don

Chests are probably shared. There’s no way to mark property. Ask first, but it’s more than likely that the chests contain stuff for everyone to use. You have lots of inventory slots to keep important stuff on your character. I usually put food near the crock pots, manure and seeds near the farm, and try to stack other stuff as much as possible. Have a look around and try to keep things in order.

Maps are not shared. I find this quite awkward and do wish there was some item players could use to combine map knowledge. There doesn’t seem to be.

Watch yourself. Constantly. In the top right corner are your hunger, health and sanity meters, which will deplete according to dozens of conditions. Any of those can kill you. Crock pot food fills all three (health slowly). Combine spider glands, rocks and ash for a healing salve to boost your health. Picking flowers regains sanity. Wearing hats slows down sanity loss. Making a bedroll or sleeping in a tent trades hunger for sanity, so cook some food before doing this.

If you’re playing Willow, remember that she burns stuff when she gets unhappy so STAY THE FUCK OUT OF CAMP IF YOU HAVE SANITY ISSUES.

Willow can raise her sanity by standing near fire, so maybe build yourself a little sanity campfire nearby for everyone’s safety.

Now, I realise that this is a lot of information to take in. As long as you remember the first three, you should get along fine with most Don’t Starve survivalists. You may even survive a whole week without getting yourself killed.

Don’t Starve Together is currently available on Steam through paid beta access and will be made free to all Don’t Starve owners upon full release through Steam. There is no full release date as yet, nor confirmation on a PS4 version.

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The Inventory is the area where the player holds Items or Equipable Items throughout the game.

The player can hold 15 different stacks of items in the inventory. Equipable Items can be placed in their respective equip slot.

An empty Inventory.

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  • The First 15 slots hold any item and equipable item except Backpacks.
  • The Hand slot allows the character to hold Tools or Weapons.
  • The Body (Chest) slot allows the character to wear body Armor, Clothing or Backpacks.
  • The Head slot allows the character to wear head Armor or head Clothing.

Using the equip slots, one can equip armor, clothing, weapons and tools applying them visually to the character. Most equipped clothing gives the character resistance to freezing or overheating or helps restore Sanity. Equipped armor gives the character resistance to enemy attacks. Tools let the character harvest trees, mine boulders, catch bugs, destroy structures, and more. For example: in the inventory below, the player has equipped a Walking Cane, letting them walk faster.

A full Inventory.


An Inventory with Wet Items due to Rain.

Most items in the inventory can stack, allowing the player to carry multiples of the same item, leaving more space for other items. Items can only stack up to 40, 20 or 10, depending on the item, thus causing the player to flood the inventory if too much of the same item is collected. There are some exceptions, like Tallbird Eggs, which cannot stack due to the fact that they hatch individually. Beefalo Horns also cannot stack, since they can be used as tools and each have limited durability.

Main article: Controls


The first ten inventory slots can be quickly selected by pressing the number keys. Selecting most items with the number keys triggers the character commenting on the item. This does not apply for foods and tools, which causes the player to eat or equip the item, respectively. The 11th and 12th slots can also be selected by pressing the - and = keys respectively, though on some computers these two keys will not be next to the number keys, making it harder to do so.

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Expansion

There are a few ways to expand how much space the player has to store items. Making a Backpack allows the player 8 more slots to store items, and making a Piggyback gives the player 12 more slots, but slows down the player when moving. The Krampus Sack is a very rare drop from killing Krampus, and gives the player 14 more slots, without a weight penalty. These three items can only be equipped in the Body slot.

Some structures can also be used to store items. They cannot be moved once they are placed, but they can be destroyed with a Hammer. The simplest storage structure is a Chest, each of which has 9 slots to store items. Ice Boxes are like chests, but they can only store food, and they reduce the rate at which the stored food spoils. It is recommended to store food in Ice Boxes so the food spoils at a slower rate. Another option is to make a Scaled Chest. Though hard to make, it provides 12 slots to store items, and it won't burn down. Finding the Eye Bone will summon Chester, a passive mob who will follow the player around. Chester's mouth can be opened by clicking him, to access 9 storage slots in his belly.

Chest, Ice Box, Scaled Chest, Chester.
Starve

Another alternative is to just drop items onto the ground. Items from the inventory can be dragged over the ground to place the item there. However, this method of storage isn't reliable, since some Mobs will eat dropped food, and Moleworms in Reign of Giants (RoG) will steal any minerals, rocks and similar objects left on the ground.

Usage

Using the inventory can be simple, and there are also some helpful keyboard shortcuts. Clicking on an item or stack in the inventory will bind it to the cursor. Then, hover the mouse over the ground and click, and the character will proceed to drop the item or stack on the ground. Also, it is possible to place the item or stack back in an inventory slot by clicking the wanted slot in the inventory. If the selected slot already has another item in it, the held item and the item in the inventory will swap, binding the new item to the cursor.

Don't Starve More Inventory Slots List

When the character's inventory is full, a newly picked up item will bind to the cursor and will be 'carried' around, similar to having an extra inventory slot. This disables the character to pick up other stuff of the ground, though, suggesting quick inventory organizing. Multiple smaller stacks of the same items can be combined in the same slot, until their stack maximum is reached, potentially saving some inventory space. The game will use items, e.g. for crafting, from the first inventory slot they are available, which may cause multiple item stacks if there is a smaller stack further right or in a Backpack. Combining stacks of food items will average their freshness, which may not be desired.

Holding the Ctrl key and clicking on a stack of items will split the stack in half. Ctrl-clicking in an inventory slot while holding the half stack will cause a single one of the items in the stack to be placed in the slot. This only applies if the selected slot is empty or contains the same item. Holding Alt and clicking on an item in the inventory will cause the character to make a remark on that item. To easily switch items between the inventory and a chest, Shift key can be held while click on an item, and it will quickly move to a selected chest if that chest is not already full.

Downloadable Content

In the Shipwrecked DLC, Boats gain their own equipment slots for Lights, Cannons, Trawl Nets and Sails. In addition, the Cargo Boat provides the player with an additional 6 slots to store items inside it.

Tips

  • Backpacks can be a gamble during 'extreme' seasons like Winter (and Summer in the Reign of Giants DLC). This is because the player is sacrificing the option to wear insulated or cooling body clothing and staying warm/cool longer. This can be countered by storing a Thermal Stone in the backpack, allowing the player to stay warmer or cooler longer.
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v·d·eGameplay Mechanics
Activities
Cooking • Crafting • Farming • Fishing • Sleeping
Environment
Day-Night Cycle • Moon Cycle • Nightmare Cycle • Earthquake • Lightning • Rain
(Sandstorms) (Strong Winds • Fog • Waves • Flooding • Volcanic Eruption)
Seasons
Summer • Winter • (AutumnSpring)
(Mild Season • Hurricane Season • Monsoon Season • Dry Season)
Mechanics
Beard • Biome • Characters • Charlie • Controls • Death • Durability • Experience • Fire • Food Spoilage • Freezing • Health • Hunger • Inventory • Light • Map • Naughtiness • Non-renewable resources • Sanity • Saving • Structures
(WetnessOverheating) (Disease • Regrowth • Ruins Regeneration) (Poison)
Mode
Survival Mode • Adventure Mode • Caves • Ruins • Volcano • Don't Starve Together • World Customization
Others
Pig Village • Road (Trail) • Graveyard • Ocean • Abyss • Bridge • Set Piece • Things • Morgue
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